A Gamers Guide to Graphic Cards
Whether you are watching your favorite movies over the computer, playing massively multiplayer online games or just simply scanning or uploading pictures over the Internet; the quality and intensity of the graphics you experience is only as good as the video card you have installed.
A graphics card refers to any computer device or program that makes a computer capable of displaying and manipulating pictures. It is a computer component designed to convert the logical representation of visual information into a signal that can be used as input for a display medium. In simple terms, a graphics card is an integrated or expansion card whose main function is to generate output images to a display medium. Display mediums include monitors, LCD (Liquid Crystalline Display) TVs, High Definition (HD) TVs, and projectors.
Most of these graphics cards have added functions which include the following: accelerated rendering of 3D scenes and 2D graphics; video capturing; as TV-tuner adapter; decoding of MPEG-2/MPEG-4; ability to connect multiple monitors; and as TV output. Modern high performance cards are used for PC games purposes some of which are graphically demanding in nature.
Graphics card can be used interchangeably with the terms vide card, video adapter, graphics accelerator, and display adapter.
Components of a Graphics Card
Aside from the motherboard interface and a printed circuit board as a base, modern graphics card contains the following components:
1. Graphics Processing Unit
A Graphics Processing Unit (GPU) is a dedicated processor which is optimized to accelerate graphics. It is designed to perform the fundamental floating-point calculations for rendering 3D graphics and drawing 2D pictures. One of the main characteristics of the GPU is its core clock frequency which translates a 3D image characterized by vertices and lines into a 2D image formed by pixels. commercial sign company
2. Video BIOS
The Video BIOS, also known as the firmware, contains the basic program that controls the graphics card’s operations and instructs the computer and software to interact with the card. The Video BIOS may contain pertinent information such as the Random Access Memory (RAM), memory timing, operating speeds and voltages of the graphics processor.
3. Video Memory
Video memory is used to store many data as well as the screen image, such as the Z-buffer. The Z-buffer manages the depth coordinate in 3D graphics, textures, vertex buffers, and compiled shader programs.
The memory capacity of a modern card ranges from 128MB to 4GB.
The RAMDAC, or Random Access Memory Digital-Analog Converter, is responsible for converting digital signals to analog signals which will be used by a computer display that uses analog inputs such as Cathode Ray Tube (CRT) displays. RAMDAC functions like a RAM chip that regulates the performance of the graphics card.
Graphics cards and the display modules must be connected by some means. The most common connection systems between the two are: the analog-based Video Graphics Array (VGA); digital-based Digital Visual Interface (DVI) such as flat-panel LCD and video projectors; Video In Video Out (VIVO) for connecting televisions, DVD players, video recorders and video game consoles; and High-Definition Multimedia Interface (HDMI) commonly used for game consoles